Quantcast
Channel: The Wargaming Addict » Sci-Fi Wargaming
Browsing latest articles
Browse All 10 View Live

Image may be NSFW.
Clik here to view.

Useful Sci-Fi Wargaming Tools – World Generator

I have always been a sci-fi wargaming fan. The sheer vastness of space means you can allow your imagination to run wild when you come up with alien races and planets. However, sometimes its nice to...

View Article


Sci-Fi Wargaming With Paper Battleships

Sci-fi wargaming is not the cheapest of hobbies. Let’s be honest about that right from the get go. Why? Perhaps because science fiction wargaming tends to have quite a few vehicles. there are...

View Article


Review of 5150: Fighter Command By Two Hour Wargames

Have you ever watched Star Wars and thought, “I wonder what it would be like to pilot an X-wing or Tie fighter?” Well 5150: Fighter Command from Two Hour Wargames is a sci-fi wargame that gives you the...

View Article

5150 Fighter Command Scenario – Part 1 Of My Sci-Fi Wargame Campaign

In the last few months I have done an awful lot of World War Two wargaming. It’s a period close to my heart for many reasons, many of them related to various family members who fought and participated...

View Article

Image may be NSFW.
Clik here to view.

Sci-Fi Solo Wargaming Campaign – Part #2 – Scenario #1 Narrative

Now I don’t like to do things half-baked. With me it’s either all or nothing. That’s always been something of a blessing and a curse. But I like things to be done properly. And I won’t be doing...

View Article


Image may be NSFW.
Clik here to view.

WH40K & 5150: Fighter Command AAR #1 – Ariosto’s Gambit (Part 1)

I am going to run you through the scenario step-by-step. You’ll see the dice rolls (or the vast majority of them) and they are shown in square brackets “[ ]“. We also bring you  the action, and the...

View Article

Image may be NSFW.
Clik here to view.

WH40K & 5150: Fighter Command AAR #1 – Ariosto’s Gambit (Part 2)

Last time, we left off with the Ork and Imperial ships starting to tangle, and Captain Aramek aboard the Forlorn Hope taking out an Ork Fighta. That covered the first 5 turns of the scenario. But the...

View Article

Image may be NSFW.
Clik here to view.

WH40K & 5150: Fighter Command AAR #1 – Ariosto’s Gambit (Part 3)

Well things are certainly heating up as the scenario progresses. I am definitely pleased with the 5150: fighter Command system. this is a new game for me and I do think it plays well. I was initially...

View Article


Image may be NSFW.
Clik here to view.

WH40K & 5150: Fighter Command AAR #1 – Ariosto’s Gambit (Part 4)

Having made the silly tactical error of going too deep into Ork space and triggering too many PEFs, I now go about trying to get the Forlorn Hope out of a sticky situation. Capital ships seem quite...

View Article


Image may be NSFW.
Clik here to view.

WH40K & 5150: Fighter Command AAR #1 – Ariosto’s Gambit (Part 5)

We are now in to the final part of this scenario. It is a long one (almost 10,000 words and over 100 images). However, I have done this deliberately. I want you to have a complete picture of the game...

View Article
Browsing latest articles
Browse All 10 View Live